• From Ultraman to Mad Max, illustrator Kim Hu talks inspirations behind her unique style

    This week we’re speaking with Kim Hu, illustrator, concept artist, and “skeleton enthusiast” working out of Germany and Japan. Many of us will recognise Kim’s work from her Skullman character as well as her apocalyptic and cyberpunk environment designs. Kim spoke with us about her process, inspirations, how she came to draw skulls, and left some advice for aspiring artists.


  • How artists like Syd Mead and John Harris inspired concept artist Karl Poyzer

    This week we spoke with Karl Poyzer, UK-based cinematographer and sci-fi concept artist. Poyzer works in both 2D and 3D, making spaceships and animations using Blender and Procreate. He has worked in the film and television industry for over a decade, releasing his own short animation Floaters in 2020.
  • Concept artist Wayne Haag (The Fifth Element, Alien: Covenant) on what’s missing in modern science fiction

    Best known for his work on The Fifth Element, Wayne Haag is a digital matte painter, science fiction oil painter, and illustrator for film and television. Wayne has worked as a matte painter for the The Lord of the Rings franchise and more recently done concept art for Alien Covenant, The Wolverine, and Maze Runner. We spoke with Wayne to learn about how he got started in the business, how he got to where he is now, and his take on modern science fiction.
  • Why concept artist Sergio Sandoval (Pan’s Labrynth, Hellboy, DC Comics) embraces the uncanny

    This week we’re speaking with Sergio Sandoval, concept artist and comic artist whose work many of us will recognise in The Faun from Guillermo del Toro’s Pan's Labyrinth. Sandoval has also collaborated with Guillermo del Toro on Hellboy and Hellboy II: Golden Army, as well as DC Comics on Superman, Batman, Arrow and more. We spoke with Sandoval to learn about the process behind his creative visions and where his skills will take him next.
  • How MechWarrior artist Alex Iglesias manages workflow and stays inspired

    Today we’re speaking with concept artist Alex Iglesias, most well known as the creator of the Battlemech for MechWarrior Online. He's worked for Catalyst Game Labs and Piranha Games, designing mechs, machines, and more. We spoke to Alex about life as an artist, his workflow, and some of his latest inspirations.
  • Motorcycles in anime: The unlikely history behind Akira, Sailor Moon, and more

    Alongside sci-fi favourites like The TerminatorThe Matrix, and Mad Max, the use of motorcycles as an aesthetic enhancement of character can be best witnessed in Katsuhiro Otomo’s AkiraNeo Tokyo and its citizens imagined by post-war Japanese artists would develop an iconic image of motorcycle riders that would influence a global audience.