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Chaotic Era is a worst case scenario for humanity.
The Earth is destroyed; its last hope, a solitary evacuation ship, is lost in space. Damaged, thousands of light years offcourse.
Early on we made the decision to have no enemies in Chaotic Era. Seems simple enough, but that opens up a massive challenge: How do you make a game with no enemies fun?
After a lot of thought and exploration, we went back to a simple game design rule: we need to create risk.
EMOJIVISION (2019) on the App StoreEMOJIVISION (2019) on TechCrunchCHAOTIC ERA (2020) Press Kit